Fount Seraphim

Fount Seraphim [RDO]

  • $4.50


  • Rarity:

    Rare

  • Number:

    222

  • Description:

    Advanced Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are advanced element, this card becomes imbued.)

    Taunt

    On Enter: If Fount Seraphim is imbued, until the beginning of your next turn, allies your opponents control enter the field rested.

  • Card Type:

    Ally

  • Card Subtype:

    Guardian;Angel

  • Element:

    Water

  • Class:

    Guardian

  • Reserve Cost:

    3

  • Power:

    1

  • Life:

    4

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