Fount Seraphim [RDO]
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Rarity:
Rare
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Number:
222
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Description:
Advanced Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are advanced element, this card becomes imbued.)
Taunt
On Enter: If Fount Seraphim is imbued, until the beginning of your next turn, allies your opponents control enter the field rested.
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Card Type:
Ally
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Card Subtype:
Guardian;Angel
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Element:
Water
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Class:
Guardian
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Reserve Cost:
3
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Power:
1
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Life:
4